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Mega-Drive Flashback Review

Overall Ratings

***** *****
***** *****
Overall
*****

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Showing reviews 1 to 2 of 2.


tom1clare
Reviewed June 2003.

Graphics Playability
- -
Longevity Overall Value for Money
- -

Does anyone remember this classic from the 16-bit era? You played as Conrad Hart a bloke who had discovered that aliens had invaded Earth and managed to mix in with humans. He is captured by the aliens and has to try and find a way back to Earth to warn everyone. Flashback was technically brilliant, with digital graphics featuring superb animation and backgrounds. The A.I were really intellegent and would relentlessly chase you through screens, over-ledges and to anywhere you would go.
Each level would throw up very different scenarios and plenty of cunning and reflexes were required to conquer them - you could interact with people and even carry out missionary jobs on the memorable second level, such as delivering a package and escorting a VIP through a dangerous area. Every area visited threw a new challenge at you and things remained fresh all the way through the game. Gadgets such as teleporters, stones (cleverly used to distract guards), guns batteries and keycards were used throughout the game and paved the way for many later games (Tomb Raider, Resident Evil) to build on this. It was one of the first games to use cut-scenes to link the levels and the movement of the lead character was very realistic thanks to digital graphics. It was quite similar to Another World, another excellently-concieved digital Mega-Drive feat that is worth investigating.
Flashback is well worth tracking down as it surely among the highlights of gaming at the 16-bit level. Lovely.

-
Owned for more than 5 years.

tom1clare
Reviewed June 2003.

Graphics Playability
***** *****
Longevity Overall Value for Money
***** *****

Flashback was just incredible. One of the best looking games ever to appear on a 16-bit machine, it boasted intellegent enemies, realistic animation and was among the first games ever to include cut-scenes linking levels.
The levels were huge, the plot was grand and the action was both challenging and absorbing. Despite still being a side-scrolling 2D adventure, this didn't hinder an incredibly inventive and stylish game. Tough to get into, but there truly was no game to rival it in its day and it is a shame that a true sequel (Fade To Black didn't really justify the title) was never made. It is well worth hunting down although it will obviously be very difficult to find these days.

*****
Owned for more than 5 years.
http://ramal.free.fr/dsi_uk.htm

Showing reviews 1 to 2 of 2.

 

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